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Vue is a virtual educational and research institute bringing together all those
interested in the use of virtual worlds for teaching, research and outreach
related to the University of Edinburgh.
Openvue represents the use of open source virtual worlds technologies for Vue.
Openvue Sunset Openvue Map

...More Images


Openvue Grid [OpenSimulator 0.9.2.2 Dev MySQL Grid Mode]
[Resources: Dynamic Map, Map Image, Connection Information]

  9046 9047 9048 9049 9050     Hypergrid
  Void Void Void Void Void Vue-Port on Openvue@9051,9051 Void Vue-Port on OSGrid@7400,7400VoidVoidVoid
9050 Void Void Void Void Openvue Void Void Hypergrid
9049 Far North Vue North Edinburgh North Edinburgh Uplands Sandbox Void Void Edinburgh on OSGrid@7400,7401
9048 Reserved for Far Vue Edinburgh University Edinburgh East Void Void Void Void
9047 Reserved for Far South Vue South Informatics Void OpenVCE Void Void OpenVCE on OSGrid@7400,7399

Openvue News


GridGrid URLAccess
Openvue Grid http://virtual.aiai.ed.ac.uk:8002/

Visit via Hypergrid:
   hop://virtual.aiai.ed.ac.uk:8002/Openvue/128/128/20
   hop://virtual.aiai.ed.ac.uk:8002/OpenVCE/128/128/20
   hop://virtual.aiai.ed.ac.uk:8002/Vue-Port/128/128/20


Old Style:
   http://virtual.aiai.ed.ac.uk:8002 Openvue 
   http://virtual.aiai.ed.ac.uk:8002 OpenVCE 
   http://virtual.aiai.ed.ac.uk:8002 Vue-Port

Vue Members Only - Authorisation Required.

Visitors welcome via HyperGrid.

Terms of Service shown below.

Other OpenSimulator Grids
OSGrid  http://login.osgrid.org/

Vue-hosted Hypergrid Gateways and Regions on OSGrid:
   hop://hg.osgrid.org:80/Vue-Port/128/128/20  [HG Portal]
   hop://hg.osgrid.org:80/OpenVCE/128/128/20   
   hop://hg.osgrid.org:80/Edinburgh/128/128/20
   hop://hg.osgrid.org:80/Vue-Rig/128/128/20


Old Style:
   http://hg.osgrid.org:80 Vue-Port  [Hypergrid Portal]
   http://hg.osgrid.org:80 OpenVCE   
   http://hg.osgrid.org:80 Edinburgh
   http://hg.osgrid.org:80 Vue-Rig

Register Here (Open to all).

Avatars from OSGrid and other Grids which are Hypergrid enabled may also visit Openvue.
AiLand Grid http://ai.vue.ed.ac.uk:8002/

Visit via Hypergrid:
   hop://ai.vue.ed.ac.uk:8002/AiLand/128/128/20
   hop://ai.vue.ed.ac.uk:8002/OpenVCE/128/128/20


Old Style:
   http://ai.vue.ed.ac.uk:8002 AiLand 
   http://ai.vue.ed.ac.uk:8002 OpenVCE 

Vue Members Only - Authorisation Required.

Visitors welcome via HyperGrid.


Connecting to OpenSimulator with the Firestorm Viewer

The recommended viewer to access Openvue and other OpenSimulator-based virtual worlds is Firestorm. The latest OpenSim Version should be used. A Step-by-Step Guide (PDF format) written by Crista Lopes of UCI is available.

After installation, run Firestorm and go to Viewer -> Preferences -> OpenSim tab. In "Add New Grid" enter the loginuri as follows and hit "Apply".

http://virtual.aiai.ed.ac.uk:8002/
You can then select "Openvue" in the "Log into Grid" drop down menu in the viewer.

hop:// and secondlife:// web links typically open in the latest viewer you have installed.

Linden Labs Second Life Viewer

You cannot use the Linden Labs standard Second Life viewer to access OpenSimulator-based virtual worlds, since it contains a commercially licenced library for advanced physics computations.

Connecting to OpenSimulator with other Third Party Viewers

You can use any open source "Third Party Viewer" derived from the core of the main Linden Lab viewer (open source under LGPL licence) to access Opensim grids so long as it does not make use of the commercial licenced library. Examples are Singularity Viewer and CtrlAltStudio Viewer (including Stereoscopic 3D and Oculus Rift Support).

Enabling YouTube and Flash Content Playback in OpenSimulator

Instructions to allow Abobe Flash content (e.g. for YouTube videos) to be displayed in OpenSimulator are here.

Accessibility Information for the Blind or Visually Impaired

Virtual Worlds viewers generally rely heavily on advanced graphical and grapical user interface features. However, some viewers do try to provide support for textual interfaces that are amenable to use of support technologies for the blind or visually impared.

Visual Anomolies and Recommended Settings

Object-Object Occlusion (which skips rendering of objects that are hidden behind others) when on can cause the water surface of adjacent regions to flash on some graphics cards. If this happens it can be turned off with Ctrl+Shift+O (or via the Develop menu -> Rendering).

For meshes, levels of detail can drop out even when the objects are viewed from close by. This leads to details not being displayed. Adjust Advanced -> Show Debug Settings -> RenderVolumeLODFactor from the default to something like 3.0. This can also be done in the Firestorm viewer more directly via the Firestorm "Quick Preferences" button and using the "LOD Factor" setting.

Vivox Acceptable Use Policy

Where voice services are provided via Vivox, users must respect the acceptable use policy available at http://corp.vivox.com/policies/aup.html or http://www.vivox.com/vivox_aup.html [Local Copy as at January 2012: here].

Terms of Service

Terms of Service are available here. Please report abuse and violations for investigation to a.tate@ed.ac.uk.


Webpage maintained by <a.tate@ed.ac.uk>
Updated: Thu Feb 9 16:39:39 2023